
I think this is a bug :-) So far, everything was running smoothly, 0 crashes, no bugs, i was pleasantly surprised.A very simple and reliable class setup for clearing out any difficulty.Works with absolutely every version of Titan Quest, including those prior Anniversary Edition and its expansions. I can move items in the locked area to my character. Relic Vault was fully unlocked long before reach this point of the game. You see, once the latest patch for Titan Quest hit the vast intellectual void known as The Intarweb, my problems with constant and consistent crashing with the game ceased.Character played from Lvl 1 Normal to 55 Epic. I cant say that Ive been entirely swamped by classes, presentations, exams, and the like, though. So, Ive been a bad, bad bloggertorialist the last few weeks while I finished up my summer terms.

I recommend trying this if you like steady gameplay as a support character.The difference you see is simply due to the way stats are generated in Titan Quest: each item has base stats and a unique seed that modifies those stats. Pets will be your only source of damage. This is the pure pet based build. It can be used for many purposes including character editing or testing and for many built-in game modifications including infinite potion stacking and. Each relic can be used, even if you only wield 1/3 or 2/3 of a completed one.This program is designed for all versions of Titan Quest and Immortal Throne (including versions 1.01, 1.08, 1.11, 1.15, 1.20, and 1.30 of Titan Quest and version 1.10 of Immortal Throne).
Many ways to increase resistances. All necessary items are common and can be bought from vendors. No rare gear needed at all. You use only 2 skills most of the time. Smooth gameplay on any difficulty.
Summoner has average self survivability. Heals, buffs and debuffs you can provide are very useful in co-op. Summoner is good in multiplayer. Just keep him alive and you will be ace.
Only a few enemies can hurt you and your pets really bad during the first playthrough (Typhon), Dactyl (can be avoided) and Toxeus (optional)). Progression speed will decrease by the end of the game on every difficulty.The summoner is an overpowered class combo overall. Pet survivability and killspeed varies quite a bit until endgame build status is reached. Pets will do the work for you, but passive playstyle can be a real disadvantage for some players.
There are physical, vitality and elemental damage type buffs on gear (Bonus to All Pets:). Any item summons or converted monsters are regarded as allies. Affected by pet gear and pet specific buffs are only creatures summoned by player skills. You can scale pets with gear and talents. Pets do not benefit from your attributes.
Except Pierce and DoT Damage, those are increased by +60%/+110%. Pets get +75%/+150% to all damage types in Epic/Legendary difficulty. You can add different flat damage types to her standard attack and buff these. The Sylvan Nymph deals flat piercing damage, it is not regarded as physical damage.
They obtain about +350/+600 OA and DA in Epic/Legendary difficulty respectively. Pets are subject to Offensive Ability and Defensive Ability calculations. Pets receive some Movement and Attack Speed each difficulty. They gain +100% health from difficulty changes and +100% health from a quest mid act 3 each difficulty, resulting in +500% Health overall. Pets gain +200/+400 health in Epic/Legendary difficulty flat. This leads to high damage spikes in early acts and decreasing killspeed nearing the end of each difficulty mode.
Put a couple of points into this. Put some points into this and max out when needed.Nice recharge boost. Increase these stats only to meet the requirements of the gear.Masteries give you only Int and Dex, so you are supposed to wear Int/Dex items.By the end of the game, the player would have recieved a total of 855 Health, 42 Strength, 18 Intelligence, 18 Dexterity and 18 attribute points.The Nature is very strong mastery by it's own.Great healing ability. Every attribute point put in Health / Energy gives you extra 40 health/energy.Since you are not dealing damage by yourself, Str/Int/Dex stats are somewhat irrelevant. Every attribute point towards Strength, Intelligence or Dexterity is raising it by the value of 4. You will get 2 attribute points every level.

Max out ASAP.Great hp and total speed percental boost. Minor armor and mana regen boost. Put some points into this and max out when needed.Outstanding physical damage and total speed boost for everyone.
Titan Quest Relic Vault Plus Total Speed
These skills are very good against bosses and tanky enemies.Never used this skill a lot. Improve if needed.Put points in Plague and Susceptibility if you really need to boost your pets' damage or if you have spare skill points. Improve the skill if you want to increase the duration.Nice flat and percental damage reduction plus total speed reduction. Put some points into this and max out when needed.One of the best debuffs in the game due to its auto spreading ability. Put one point into this.Slight elemental resist to you and your pets.
Improve if you have spare skill points.Elemental damage boost. AI is quite buggy though.Not very useful, but somewhat convenient. Skip this anyway.Nice single target damage dealer. I tend to skip this skill branch.Maxed out Sanctuary provides decent damage absorbtion.
Invest in this skill branch if you have spare skill points.Minor percental physical damage bonus. Good percental fire and burn damage boosts. Improve if you have spare skill points.The Earth is great mastery providing decent offensive and defensive skills.Minor flat fire damage bonus. Very useful for summoning full party quickly.
Put a couple of skill points into this skill if you really need fire protection.Great skill to gain some levels in early game. Skip this skill branch.Outstanding fire damage absorbtion. Okayish fire resistance.For casters only.
Perfect tank unit with innate Provoke ability. Put one point in this skill.Core skill of the build. 6 seconds of full damage immunity. Skip this skill branch.A one point wonder.

Arcanists can sell magical (yellow) and rare (green) items with pet bonuses.There are 7 tiers of damage pet bonuses (staff, rings, amulet): Therefore you main problem will be money and/or time, depending on your luck.Your aim is to find gear with damage pet bonuses: rings, amulet and staff. Every piece of gear you will need can be bougth from Arcanist merchants. I use this only to kill enemies in the sealed cage in Secret Passage.Gearing up the Summoner is as simple as it could be.
Divine/Sacred prefix - (amulet) +1/2 to all Skills, lvl 25/50. Sacrificial prefix - (amulet) +30% Increased Experience -50% Health -18.0 Health Regeneration per second, lvl 38. Wanderer's/Druid's prefix - (staff, amulet) +1/2 to all skills in Nature Mastery, lvl 12/25. Light/Lithe/Weightless prefix - (chest, head, arms, legs) - 8/13/18% Reduction to all Requirements, lvl 8/15/25. Servitude/Subjugation/Enslavement suffix - (amulet, rings, staff) +40/75/100 Health +10/25/40 Armor, lvl3.Rings, amulets and staffs can have both prefix and suffix with pet bonuses.When choosing armor and swap gear look for: Convocation suffix - (amulet) 20% of Attack damage converted to Health +20% Total Damage, lvl 35.
Titan Quest Relic Vault Free To Change
I prefer physical damage boost because it synergize perfectly with Strength of the Pack skill. Try to find Beastcaller's staff, rings and amulet. Reassign "Choose all pets" button to any convenient for you. Fell free to change the behavior settings depending on situation. Set pets behavior as "aggressive". Any armor suffixes with +Health flat bonuses.Start with the Nture mastery and max out wolves.
